Strange, the only version 10 I've tried is 10.5 (Itch). It won't even launch on my Windows 11 25H2 gaming PC. A small loading bar gets part way and it just quits. Never had this problem with any version before 10 (also all Itch). And all my other games and apps are working fine.
Parts of Player.log
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: NVIDIA GeForce RTX 4090 (ID=0x2684)
Vendor: NVIDIA
VRAM: 24138 MB
Driver: 32.0.15.9159
[Physics::Module] Selected backend.
[Physics::Module] Name: PhysX
[Physics::Module] Id: 0xf2b8ea05
[Physics::Module] SDK Version: 4.1.2
[Physics::Module] Integration Version: 1.0.0
[Physics::Module] Threading Mode: Multi-Threaded
ERROR: Shader Hidden/Custom/uberImage (SoftMaskable) shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
ERROR: Shader Hidden/Custom/autoSplitUberImage (SoftMaskable) shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
ERROR: Shader Hidden/Universal Render Pipeline/DBufferClear shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
[Steamworks.NET] SteamAPI_Init() failed. Refer to Valve's documentation or the comment above this line for more information.
Found RPatch Bundle!
Crash!!!
RenderGraph is now disabled.
ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FFD16739911)
0x00007FFD16739911 (NvMemMapStoragex) (function-name not available)
0x00007FFD1673EA08 (NvMemMapStoragex) Get3
A crash has been intercepted by the crash handler. For call stack and other details, see the latest crash report generated in:
.../AppData/Local/Temp/BoredBasmati/CorruptionTown/Crashes