Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(1 edit)

hey buddy, i made the first lyrical (i think) procedural engine in 1994 and have been alone in the western sphere as a person realising that procedure can be applied to more than "ambient generators" until the last few years. i've released several iterations eg. breathcube and blewm, recently formu here, but it's been cursed and won't play anything nice now. i have explored procedural audio synthesis as much as music. i've never been much for music theory and my practice has always been burdened by constant attacks from the apron lodge, stealing studio after studio, constantly interrupting my work and property. and now you've put my name on your machine. i'm sure people will enjoy it much more than all of my decades of pursuing something that the world here was too ignorant to value. good luck people! - xoxos vst (they shot congresswoman giffords after she investigated my implants, real torture). i'm pretty old and boring but i like to dispense methods because i know what people find otherwise.

(+1)

Thanks for checking out Fantamidi, and thanks for leaving a comment!