I got through two portals and spoke with the sun-like being that turned into light balls. Then I wasn't sure where to go and jumped off the edge into an unending fall. The general idea seems like it could turn into a decent game. The biggest thing that stood out to me was reaching a point where I wan't sure where to go, and when I fell it was unending. It would help if you added something to detect the player has fallen beyond the play field and restart them somewhere, or give a game over screen with a button to do so. A bit more guidance on where the player should go and being able to see the next ledge would also be appreciated. One other thing that stood out was that the starting dialog used space to proceed, but the in game dialog used E. For consistency it would be good it space worked for the in game dialog as well. I did restart once and when I tried to press L to skip it did not initially seem to work. I pressed space to advance the dialog and the tried L with and without holding Shift, and at some point it did skip the rest.
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Hi! I didn't finish the part after Sunny, so the game ends there for now. I forgot to add the teleport button, so unfortunately, the only way to go back is by pressing Esc and playing the game again. To skip the story, you have to hold L, but you don't need to hold Shift.
Thanks for the information; I'll be able to work on the next update, which will explain how to play the game. :)