Thank you so much! I like the game but it's a little buggy.
Bug reports: Crowbat's Colony doesn't always trigger. Honchcrow's Syndicate's summons are stuck as image after battles. Cover sometimes works, sometimes dont.
Suggestions:
1. Enable viewing enemies' skill before combat.
2. Ability to toggle autocombat on/off mid game to save the team from losing due to bad AI or to let AI finish off an easy end-game.
3. Enable restarting a fight if the skills didn't proc properly. (include a bug report), especially the final fight. Losing a 1 hour run due to bug is a little pointless.
I'm really happy to know you guys are enjoying the game ;___; thank you!
I'm changing how skills that check for adjacent allies (such as Wall, Cover, Sunny Day, etc) work and they'll (hopefully lol) be fixed in the next update, 1.3
I really appreciate the detailed bug reports! I fixed the Syndicate skill spawning a bugged Murkrow, and Colony failing to trigger under certain conditions. I'm currently working on a few other things, but I hope to have the update out in next few daysYou're doing a great job! And sorry for so many messages lol I also encountered a bug today where I triggered an event and then the NPC (I think it was Koga) moved down after I completed the battle/dialogue and blocked my path (3 characters were next to each other blocking the way) so I couldn't keep playing cause I was unable to go down and fight other people xD Also sometimes Pokémon when they Struggle they use an actual move (I've seen the CPU do that a couple of times now)