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I feel only W and D are working in the WASD. I can S while Ding, but Sing on a full stop has the character not move.

The searching part doesn't feel like it's happening or isnt happening, there needs to be a response from the lockers telling me it's been searched and empty. As is, I just feel extreme paranoia as I have no clue if anything is happening (assisted by not finding the sacrifice at all. I'd even say I'd prefer an interact button even, or just a select the character and tell them to inspect a room [if that was the elaborate navigation system im so sorry])

As usual, your models are love, and with the char descriptions I can feel a "hmm how quaint. a mother of 24? I'd never touch her. It has to be milton." It has to be milton, right?

In concept feels very The Thing, and I quite like it. This can be a bit of a replayable game, or a small narrative game where you eventually sacrifice everyone (would require some writing bits I think, to flesh them out and make the deaths matter; 2026s mouthwashing?)

The previous build was very buggy and almost not-working, the current version has been fixed and has various additional features added (among which the elaborate navigation system!)

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Truly the controls have become extremely more smooth now.

The "restart" in the "another year has passed" doesn't seem to be working, and it feels like a game over screen, but it appears when I've captured the sacrifice, so I don't know if it's the game over bugging in or intended experience.