Had a lot of fun playing this. I became faster, and bouncier, and faster, and bouncier, and more momentus, and it all converged into me blasting through the level like a ray of light in a hall of mirrors.
The method of moving to different levels didn't feel good to me: it's weird that getting more upgrades makes it noticeably harder to do what is traditionally a UI input.
I guarantee like ~5% of players will just never figure out how to use the pad and give up.
And am I just allowed to keep farming the easy level 1 for infinite exp?
And the level switching just brings me between the same 2 levels.
I know how you could solve all of these problems very easily: No switching levels! Just put me in a big pinball map and leave me there, and spawn harder and harder baddies. If it works in vampire survivors why change it.
I like getting faster, bouncier, bigger, and badder.