Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

The core idea works really well. The music sets the tone nicely, and the narrow vision field is a smart design choice that reinforces the theme by forcing the player to rely on memory instead of visual certainty. Where it falls short is onboarding. The opening is confusing due to the lack of instructions or a brief tutorial, which makes it harder to appreciate the mechanic early on. A short guided introduction or a simple first level that teaches the rules would significantly improve the initial experience.