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(1 edit)

I found bug. It appears when enemy have clothes on it (i.e. hoodie, antlers, cap). Because I made modular system which, in practice, can apply on enemy infinity amount of cosmetical items and I missed that moment it will have their own collisions instead of hardcoded ones. So I easily fixed it. Will upload hotfix today!

Uploaded!

nice work. Also If I recall correctly you could lose clothes completely in the previous versions but in the New years patch (before hotfix) there were still some strips of clothing left no matter how little "health" I had.

It's okay. I'm still thinking about implementation, it's not a bug