Hello!
> My first suggestion would be to streamline tutorial...
Completely agree, the tutorial feels like a wall and i's getting in the way, I am trying to do something along the lines you suggested for it.
> Slowly introduce each system. Start by...
Working on it. Let's see if I am able to pull something simple and easy to follow and understand.
> I spent quite some time holding a click at the statue...
I am having some troubles with balancing, the game was designed to being and idle but it seems that awaiting for the totem to fill takes too much time and upgrades are expensive at first, so people get bored or lost. I need to improve this for sure.
> Even in a very early state I liked playing it after things clicked!
Thanks you so much for taking the time to play it and write me this detailed feedback and advices! It really means a lot to me, and push me to make the game better. I hope to have a better version very soon.