I played this game a bit over a couple of days, and i find it very promising ! There's obviously not a lot of content as is, but the setting definitely left a strong impression and it's making me want to explore it more when it gets more substance.
I also think the game explores an interesting direction in terms of design by making the key parts of the 'sim' experience based on random chances (like money or customization). It's kind of a partly roguelike version of the sandox life sim games that exist, where you can't guarantee beeing able to roleplay diferent characters the same way. I think it works well with the simple decision structure the game has and can not only lead to more diverse replays, but also more strategic games overall if the time economy is tailored towards that direction.