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(1 edit)

Game looks charming and I really like the art, but I found it extremely difficult to play and know what to do - felt I got "locked" after clicking the first suspect and walking to him, then some emojis started cycling above his head and ultimately I ended up with a "note" icon above my head? Took me 20-30 seconds of frantic clicking to figure out I was supposed to double click that emoji?

Then the person said "suspect had jealousy" and nothing else, and a table popped up where I didn't know what to do or how to get out of it. Another 20 seconds of frantic clicking and I managed to close the table and the same thing happened, at which point I gave up.

I would have benefited from a tutorial/introduction explaining what the game was about and how to play  - I would have also liked if the suspects had character portraits and actual dialogue and didn't just show me standard emojis spinning around.

Keep polishing at the UX and getting people to play it - ideally watch someone play it who hasn't tried it before  - and address gameplay concerns and I think this would be a super great game!

Hey! Thanks a ton for checking out the game. Honestly, feedback like this is exactly what we need—we’ll be tackling those UX improvements first thing next week! If you want to see more, please consider wishlisting us on Steam. It really helps us reach more players! :)