Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

The game's idea is good. Ghost trail's are a nice touch to spice up this semi-vampire survivors-like. I don't recommend using AI neither for art or programming, at the latter I think it should be used just to make the tedious work, because the most fun part of programming (at least for me) is programming, and I think it's the most valuable part. If you've used AI because you can't program but you'd wanted to make a game,  a game jam is the best way to learn programming. If you haven't had enough time, don't worry, a game jam is a place to submit less polished, but unique games. Because of AI, I won't be rating it. I'm also noticing that your other game , UFO Bonk in parts looks very similar, and that's no problem, I just wanna encourage you, to try different things, participate in more game jams, and believe in yourself that you can do it.

I can program and make games but for me the fun part is to build a concept where I can build the POC with minimal effort. The other game is like mega bonk but has bullet hell, this one is slightly different with the 30 second level and paradox crossing and 13 levels including bosses. I was able to get all that the music, the videos using ai with minimal effort. Then if I like the idea, I can expand it to be a unity game etc if not throw it away. 

I see your point. For me, programming is as good as concept, but I poeple can differ, and I accept your opinion as well.