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(+1)

While I will never understand this community's obsession with replacing the bad endings as if they aren't just as important to the message of the overall product as the good ones, if not more so, I'm sure you mean well and I can tell a lot of hard work was put into this, and it appears to achieve what you set out to accomplish rather admirably. So if nothing else I can commend you on that basis. Good job, and I hope you got everything out of it you were looking for.

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In my case, when I was playing the game blind completely detached from the wider community, I just saw E1 as a good chance to try my luck with Ren'py.

Being able to take a story I like and just add onto it with such ease, tap directly into the game, it was like a dream come true. Everything else came as a result of that freedom. I can't thank Cavemanon enough, I had a lot of fun working on this.


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And that's what matters most at the end of the day. While I disagree with the premise on principle it's at least much better written than it's many, many peers. 

In all fairness most of my rancor comes from it becoming an officially endorsed product, which carries multiple concerning implications, but more to the point sets the beliefs and expectations for the readers of future SG content in a way that slams shut any potential to envision the world and the backstories for the side characters outside of your own. Something I've already had to deal with myself.

Anyway, I'm rather curious how that came to be if you don't mind me asking. Were you friends with the guy or was it just a chance encounter of sorts? Also did you do your own sprite and CG edits? They for the most part blend in with SG's very well.

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I'm of the opinion that people can still envision the characters any way they want. LSS and MOT try to stick to the canon as much as possible (while taking some creative liberties) but otherwise the choice is on the player if they like that interpretation or not. Same as how I wasn't content with the side cast of SG and gave it my own spin. Players can iterate on that, reject it, whatever they like! Cavemanon liked it well enough to consider it on par with SG, that's the baseline here.


How did "sanctioning" come to be? The lead of Cavemanon just asked me one day and I said I'd be honored. That's about it. You may notice in the patch notes that he's being credited for a lot of narrative feedback. As for his reasoning, I never thought to ask.


Yes, I'm responsible for 90% of the art in this game. The remaining 10% is, Seal (made by a friend), Trish sprites done by Mellow (which I expanded upon), a few Fang outfits and Moe/Stella edits from Moe Job and Trust Your Colors. This was a one man job for the most part and everyone's welcome to use them in their projects.

That kinda misses the point but regardless, nice job and I wish you luck in your future endeavors. If you ever want another pair of eyes on something feel free to ask and I'd be happy to give you some tough love.  ✌