Great soundtrack, level design, art style add much to the character of the game, it's a very cozy cutesy and bite-sized arcade play, this is an exceptional casual experience if not for.
The driveplay is very bland, there is no drifting without a slick, interdriver interaction or ability to change the environment, which leads to the effect that, barring environmental hazards, the gameplay is following the track as if it were a drawn line.
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Thank you for the detailed and thoughtful feedback! We really appreciate you taking the time to write this 💚
Right now, our focus has been on making the handling accessible and readable, but we agree that this can make it feel too "on-rails" at times. We are actively exploring ways to add more depth and player expression, including more reactive environments and mechanics that create meaningful choices moment to moment.
Comments like this help us a lot in shaping what comes next, so thank you for sharing such clear insights! 🚗✨