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super creative theme interpretation here! pretty surprising that this was made in just 3 days. the game does feel a bit janky at times seeing as i randomly got flung through a wall during the tutorial, forcing a restart,or how weird jumping felt with being unable to jump while holding a cube but also getting weird bounces of sorts when walking onto a platform. other than that i really liked this game! 

Thanks!

The movement was a bit weird to try to get working. Thing is, Unity doesn't have cylindrical colliders, so that always makes this ledge-bouncing hard to fix :(

And the Cube this is there to prevent you from just taking one cube and jumping from platform to platform xD