You're welcome! It looks like you were aware of some of the game's problems. I guess you should just focus on something simpler in the system design side of things. As it is very hard to predict how all the systems will behave before creating them, you kinda risk a lot by discovering it late in the jam period. As I said, it's a cool idea but the core is too complex and layered, creating too many game design problems you didn't have time to solve