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(+1)

The fire guy looks really cute!

As JugGames said though, be careful with a lot of particles, on web it tanked the fps by like 20 when a campfire was lit. You could decrease the amount emitted and then either draw a fire animation yourself or use a shader from godotshaders.com to simulate a fire, like this one, for example - https://godotshaders.com/shader/simple-pixelated-fireshader/

(+1)

I am a new programmer .and just learned particles. but didn't learn shaders yet .that's why it ended up like this XD

thanks alot ! will give it a try next time i can