to be honest i don't use discord either, but basically the transform condition doesn't work with visustella party system. there isnt any error or anything it just doesnt happen basically. I think its with the way visustella handle's partys. I only need the transform command though. I found another summon plugin to help with the other ones.
Thee is a plugin called MK summon by aeorys with a built in patch maybe it could give you some inspiration on how its handled?
if not its totally fine I can just give up on the transform aspect. I dont really know how much work it'd be asking.
Thank you for the nice response :) and the plugin is really cool!
and for regular summons they will appear but they interfere with battlecore with this error:
rmmz_managers.js:2080 TypeError: Cannot read property '_homeX' of undefined
at Window_BattleLog.<computed> [as addMeleeReturnActionSet] (VisuMZ_1_BattleCore.js:24964)
at Window_BattleLog.<computed>.autoMeleeSingleTargetActionSet (VisuMZ_1_BattleCore.js:24964)
at Window_BattleLog.<computed>.<computed> [as createEffectActionSet] (VisuMZ_1_BattleCore.js:24964)
at Window_BattleLog.<computed>.<computed> [as usePremadeActionSequence] (VisuMZ_1_BattleCore.js:24964)
at Window_BattleLog.<computed>.<computed> [as startAction] (VisuMZ_1_BattleCore.js:24964)
at Function.BattleManager.startAction (rmmz_managers.js:2796)
at Function.BattleManager.<computed> [as startAction] (VisuMZ_1_BattleCore.js:24964)
at Function.BattleManager.processTurn (VisuMZ_1_BattleCore.js:24964)
at Function.BattleManager.updateTurn (rmmz_managers.js:2664)
at Function.BattleManager.updatePhase (rmmz_managers.js:2399)