Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(1 edit)

I'm confused how the left animations are supposed to work and I'm hoping you can help me? Obviously I can flip the sprite on X but the the sword and shield are going in different hands. What confuses me is you have animations to turn the character and running can go left and right, I don't understand the point of those if you are forced to flip the sprite, since they won't actually work if you let go of the button? I'm new to unity, maybe I'm missing something? :D 

Hi I did only the run animations to be not mirrored for testing, but making all animation to have both directions would take to much time, so there's also a fake transition on the run animation for turn, where you don't need to flip the sprite. I can try to explain how to implement it but it could end being kinda complex since I'm not that good at teaching stuff :(