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(+1)

Great presentation - extra points for making sure the cursor changes when hovering over the buttons - but I wish you stuck with the theme more. Maybe it's because I have a big monitor, but even without fullscreen the other levels looked more empty than the first one. I wouldn't have minded keeping the Windows UI. With it gone and the level art not really looking like something from MS Paint, the game stops sharing anything with the source.

The controls had me a little confused for a while, but I got used to them. I really didn't enjoy the last level, however. There were some nice ideas, but platforming while barely being able to see your character was not enjoyable, especially since I beat it another time since I wasn't sure I got it the first time.

(+1)

Oh, thank you so much for the detailed feedback and for playing the game! The UI is not supposed to disappear - that was a bug we unfortunately didn’t have time to fix. Completely valid point about the last level, though! Perhaps adding a white outline around the character would help.

We’ll most likely be fixing everything and properly polishing the game once grading’s done :D

(+1)

The fact that it's a bug rather than a choice is good to know. Fixing that and adding random doodles that look like they were actually made in MS Paint would really sell the idea that you're walking through someone's paint files.