Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Thank you! I do agree that it is quite repetitive, but such is the nature of a 3 hour project. Faster ghosts would have been more interesting, but I didn't actually give the game a full play through until after the jam was over. The difficulty scaling was mostly guesswork, and in hindsight, I was wrong.