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Despite the Itch.io “suspicious account” warning, I did download and try the game after doing some checks to make sure it was safe (confirming it was a standard Godot build, idk why its being flagged on itch??). That warning was definitely intimidating at first, though, and took some effort to feel comfortable launching the game. (not on you tho, hope they get rid of that warning)

Unfortunately, I got stuck very early on. Some rectangular gates let me pass while others were solid, with no clear indication of why, which made progression confusing. I assumed they were tied to defeating enemies, but after slowly clearing the first few (they felt quite tanky for early-game enemies, and mashing CTRL felt like an odd choice), they simply respawned and I wasn’t sure how to move forward. I really like the art style and think there’s potential here, but some bug fixing, clearer progression cues, and general polish would go a long way!