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(+1)

This game has a solid foundation in how the masks are being used in-game, as boss fights that convey the meaning of these emotions and how to deal with them as players. This is more of a transformational game, well done with the narrative aspect of the game.

In terms of the gameplay though, it's looking solid especially the different attacks that the player can perform. However, there are a few problems I found:

  1. The boss fights are way too hard especially if you use a sword during the entire run. I had to use a ranged weapon to beat all masks.
  2. There is one area that I could go where the mask can't shoot me and I think I noticed it in the anger stage.
  3. There is no weapon HUD that tells me what weapon I'm currently using

(+1)

Thanks a lot for your feedback! Yes, we really need to deal with difficulty haha ;-; We'll also improve UI and boss patterns in the future!