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Also, thank you for this feedback, we will work on these suggestions :D and get a build out asap.

(+1)

Please feel free to join the Discord server; your feedback is always welcome! https://discord.gg/swga83VWFX

Ok!

btw, did you hit the void levels? They are after the main deck. Enemies become much more difficult at that point 

I did, I've made it to main deck 8 but died before I could escape 😢

Sidenote, I noticed the credit payout for taking out high level void enemies far surpasses the bonus points you get for items or for killing basic enemies, but i wasnt sure if many players get that deep so I wasn't sure if that is actually a problem, or if it is just a feature. 

Yeah, I'm guessing not many players get that deep tbh. How are you finding the new changes?

I've been waiting for playdate catalog to let me update the game to see the changes, but my download tab in my playdate still says there are no updates to install, unfortunately.

Just a heads up, I'm eagerly looking forward to the balancing changes, and I just reinstalled the game on my play date to make sure I wasn't missing anything, but I tested it and it looks like they haven't been pushed to the catalog version yet. Melee damage, for example, hasn't been modified. Not sure what the turnaround time is for catalog updates, but wanted to let you know.