Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+2)

Sensory 5/5: THIS GAME WAS A VIBE. Certainly doesn't hurt that it feels a little like Stratum in this jam and Gunpoint of indie yore got married and had a straight up cyberpunk baby.

Metroidvania 5/5: Mobility abilities to start AND then MORE to unlock.

Minimalist Theming 4.5/5 rounding up to 5. Not sure I know enough about minimalist architecture to judge, but I did feel a fair bit of sparseness. Things got 'busier' with the pipey areas. Giving benefit of the doubt though; it's notable that in overall vibes the game that felt most fitting as a comparison was Stratum, which is almost all shapes and colors in style.

Execution 4/5: Everything's just a little bit bigger than it probably needs to be and there's a rough edge or two in platforming.

Enjoyment 5/5: But oh man, was this fun. I made a point of saving my game before quitting. I'm not great at always finishing things but I wanted that save in place, just in case I'm able to come back. I got as far as the wall-run ability and will link a play video when I have one.

Video!

Glad you enjoyed it. Wallrun is the last main unlockable, so you're in the final stretch. I think you have everything you need to climb the western tower. There isn’t much at the end because I was short on time, but you are given one last upgrade as a small reward for finishing the game. And thank you very much for the video, very useful.