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(2 edits) (+1)

Gotcha, thanks for replying! I was concerned many players didn't realize you can avoid the basic pot enemies attack by just backing up a little bit when they wind up, no need to jump. Or if they did, still maybe not the most enjoyable room design. I should have done something to tutorialize that, or just not limited the rooms to be quite as tight,  at least for the jam. Okay thanks!