Really nice interpretation of the theme. I liked the variety of enemies, which required different tactics to defeat them. I didn't like that it was too easy for them to stagger me with no way to escape. The controls were pretty precise, but I did have instances where I got stuck between enemies and walls. It was also a bit confusing what's background and what's foreground, and one instance where the character walks on an invisible collider. Not sure if it's by design. Otherwise the artwork was spot on and really fit the dream theme.
And some background music or some kind of ambient noise would have helped elevate the atmosphere further.