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Thank you! Yes, I went a little overboard with the jumps... Its interesting that I didnt see how annoyingly hard some of them were, and I think that's because while developing it I knew exactly how everything works and what is possible, and on top of that I was constantly replaying everything and becoming like an "expert jumper" so I was clearing those gaps easily and thought therefore they must've been easy... but obviously players would have a different perspective and those jumps would seem impossible, so that was sort of a beginners mistake on my part.