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(+1)

It's fun and snappy, but I couldn't find any specific strategy to make it to the end. You kinda just wander through doors until you find things. There also appears to be no reason to fight the enemies - they're just spicy obstacles to avoid.

Maybe instead, the player could know roughly where they need to go (north, east, etc.), but there would not be enough time to escape normally, so they would need to engage with the content in different rooms and venture off the path to make gain extra time and make it to the end.