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Hello Don,

Love the update! I don't know if you want to adress some bugs, but I ran into the grey screen at the Velvet Touch. 


Here are the details

I'm sorry, but an uncaught exception occurred.

Compiling ATL code at game/StoryArcs/Velvet_Touch.rpy:3435

  File "game/newday.rpy", line 606, in script call

  File "game/StoryArcs/update4.rpy", line 1088, in script call

  File "game/StoryArcs/update4.rpy", line 1088, in script call

  File "game/newday.rpy", line 606, in script call

  File "game/newday.rpy", line 880, in script call

  File "game/newday.rpy", line 889, in script call

  File "game/newday.rpy", line 889, in script call

  File "game/gymmain.rpy", line 14, in script call

  File "game/StoryArcs/Velvet_Touch.rpy", line 3437, in script

  File "game/StoryArcs/Velvet_Touch.rpy", line 3435, in <module>

NameError: name 'zoom' is not defined

-- Full Traceback ------------------------------------------------------------

Traceback (most recent call last):

  File "game/newday.rpy", line 606, in script call

  File "game/StoryArcs/update4.rpy", line 1088, in script call

  File "game/StoryArcs/update4.rpy", line 1088, in script call

  File "game/newday.rpy", line 606, in script call

  File "game/newday.rpy", line 880, in script call

  File "game/newday.rpy", line 889, in script call

  File "game/newday.rpy", line 889, in script call

  File "game/gymmain.rpy", line 14, in script call

  File "game/StoryArcs/Velvet_Touch.rpy", line 3437, in script

  File "renpy/ast.py", line 2915, in execute

    Say.execute(self)

    ~~~~~~~~~~~^^^^^^

  File "renpy/ast.py", line 991, in execute

    renpy.exports.say(who, what, *args, **kwargs)

    ~~~~~~~~~~~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^^^^^

  File "renpy/exports/sayexports.py", line 129, in say

    who(what, *args, **kwargs)

    ~~~^^^^^^^^^^^^^^^^^^^^^^^

  File "renpy/character.py", line 1543, in __call__

    self.do_display(who, what, cb_args=self.cb_args, dtt=dtt, **display_args)

    ~~~~~~~~~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^

  File "renpy/character.py", line 1198, in do_display

    display_say(who, what, self.do_show, **display_args)

    ~~~~~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^

  File "renpy/character.py", line 888, in display_say

    rv = renpy.ui.interact(mouse="say", type=type, roll_forward=roll_forward)

         ~~~~~~~~~~~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^

  File "renpy/ui.py", line 304, in interact

    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)

         ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^

  File "renpy/display/core.py", line 2219, in interact

    repeat, rv = self.interact_core(

                 ~~~~~~~~~~~~~~~~~~^

        preloads=preloads,

        ^^^^^^^^^^^^^^^^^^

    ...<4 lines>...

        **kwargs,

        ^^^^^^^^^

    )  # type: ignore

    ^                

  File "renpy/display/core.py", line 2757, in interact_core

    root_widget.visit_all(lambda d: d.per_interact())

    ~~~~~~~~~~~~~~~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^^^^^

  File "renpy/display/displayable.py", line 432, in visit_all

    d.visit_all(callback, seen)

    ~~~~~~~~~~~^^^^^^^^^^^^^^^^

  File "renpy/display/displayable.py", line 432, in visit_all

    d.visit_all(callback, seen)

    ~~~~~~~~~~~^^^^^^^^^^^^^^^^

  File "renpy/display/displayable.py", line 432, in visit_all

    d.visit_all(callback, seen)

    ~~~~~~~~~~~^^^^^^^^^^^^^^^^

[Previous line repeated 2 more times]

  File "renpy/display/displayable.py", line 423, in visit_all

    for d in self.visit():

             ~~~~~~~~~~^^ 

  File "renpy/atl.py", line 821, in visit

    block = self.compile()

            ~~~~~~~~~~~~^^

  File "renpy/atl.py", line 732, in compile

    block = self.atl.compile(self.context)

            ~~~~~~~~~~~~~~~~^^^^^^^^^^^^^^

  File "renpy/atl.py", line 926, in compile

    statements = [i.compile(ctx) for i in self.statements]

                  ~~~~~~~~~^^^^^                          

  File "renpy/atl.py", line 1260, in compile

    value = ctx.eval(expr)

            ~~~~~~~~^^^^^^

  File "renpy/atl.py", line 393, in eval

    return renpy.python.py_eval(expr, locals=self.context)

           ~~~~~~~~~~~~~~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^^^^

  File "renpy/python.py", line 1292, in py_eval

    return py_eval_bytecode(code, globals, locals)

           ~~~~~~~~~~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^

  File "renpy/python.py", line 1285, in py_eval_bytecode

    return eval(bytecode, globals, locals)

           ~~~~^^^^^^^^^^^^^^^^^^^^^^^^^^^

  File "game/StoryArcs/Velvet_Touch.rpy", line 3435, in <module>

NameError: name 'zoom' is not defined

Thanks for reporting. The "Zoom"-Crash is fixed in the current update. Savegames are compatible, no matter what some warning message says