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(2 edits) (+1)

Am I doing something wrong or are the buildings not the same width as the road parts? 

Everything has a default scale of 100 in unity and I figured out I need to set the road Y scale to 106.25 so it fits with the building but this still feels wrong


I'll check it out. But it could be since roads are 8x8 and walls are 3x3 if I remember correctly. I'll see what I can do

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Also the materials on the open dumpsters are not set to render both faces which results in the lids of the open dumpsters being invisible from the inside

The both face render is something you need to set in your game engine, no? I can just make the kids a milimeter thick. If that solves it for you

(+1)

I did set it in my engine but thought maybe there is a toggle in your 3D Modeling Software as well but I guess not

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Also found duplicate folders



Aaaah yes legacy folders. I'm bad at admin 😔. Thanks for letting me know