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As of version 0.2.0, I got 4 out of 8 Epithets:

- Forever Forsaken

- Shadow Touched

- Foxified

- Bearer of Perfect Reason

As for others, I find them unachievable or too luck based.

- Empiric is simply impossible to achieve currently, the inspiration points from "appreciate artwork" is 4, "Draw on the Statue's Face" is 1. Meanwhile, to get arcanophobia, "Analyze Classical Theories" requires 1, "Reframe Classical Theories" requires 3 and finally "Reject Contemporary Mana Studies" requires 2. 

- Acquire of Tastes needs Screaming Mandrake and I'm not too keen grinding on that luck 

- Liquidator of the Final Ledger requires 1 million which I can only assume it requires selling the Screaming Mandrake.

- Apotheosized, I have hypothesized that it was locked behind "Mediate Even Deeper", so I decided to try maxing it out. After carefully managing the hunger and the fatigue, I managed to max that 99/99, which unlock "Seek Enlightenment" with 0/999. Unsurprisingly, I wasn't even close to finish that 999, my hunger and fatigue was at near bottom after 99 "Mediate Even Deeper"


Anyhow, I would recommend you showing a grey node or translucent node where the players had been to. For example, if I reached "Enter the Main Hall" and I decided to reincarnate, the game should show the path leading to "Enter the Main Hall". This will help newer players track where they have been.

Currently, Shadow Comprehension becomes relatively useless at 280+, would recommend adding something like "Add Calmness by 0.1*Shadow Comprehension" or something like that.

Yes, some epithets became unachievable after the previous update. It should be fixed in the next update!

I’ll have to come back to the translucent node stuff later, probably after I finish the first school year content, since the data structure is still changing a lot during development.

More Shadow Comprehension nodes will get added as new calamities come in. For now, it should be possible to clear the demo just fine without even touching the second row of upgrades.