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Thank you for the review!

Jumping gives a speed boost. I hadn’t considered giving an extra bonus speed when jumping over boats, that’s a good idea. The game was originally planned as an endless runner and later evolved into a race game, so there might be a bit of a weird mix of design mechanics. For example, getting stuck after a bad jump is partly intentional. I could fix it easily by tweaking the physics material, but then even a bad jump could end up being beneficial. Maybe letting the player make tiny jumps out of the water could fix it.