Absolutely adore this new system of it being real time. Way more thrilling to just narrowly land the swap from fuck to clean, and then figuring out later on that he can be in office, garage, OR backyard is really good. gives each option a reason to use 'em, and love how each play off of that feeling of risk the whole time. "Why don't I hear footsteps?" "Wait how long ago did I stop hearing them?" It's cool, and I like the heart system too! Narrowly got thru with one heart first try. Really dig it now as opposed to the first version put out here. ESPECIALLY love the "patience" meter, so you can't just cheese it. Good risk/reward feeling, perfect with the narrative/gimmick of it all. If this is the next big project, I look forward to it, but I would totally love it still if this is a "smaller" release (smaller as in a handful of levels, no 5 levels with 5 variants each ala Barely Working WHICH I ADORE AND LOVE HOW MUCH EFFORT IS IN IT but cant imagine you guys can pump out that much with each release).