As much as I loved the intro - great job on that artwork, *and* the artwork in the game in general, btw! - I felt like I must of missed something? Minesweeper, which it feels like this is a cousin to in some ways, gives you far more information on the surrounding cells, but there doesn't seem to be a mechanic like this for each cell here? Just the occasional clue, like "the enemies are not in this row", etc? That's a great idea, but it didn't give me enough clues, so I ended up just randomly clicking around and dying. Maybe some kind of Bomberman-esque light mechanic which reveals all unoccupied tiles in a row might of helped? The production values are great, though.
Viewing post in Carol of the Bells jam comments
You don't need(and most of the time should not) to explore every tile, just find the bell and leave, and you can get light to dazzle enemy if you guess it's position, and you can get heal 1 HP everytime you get into the shop,
Those, combined with the hint and other upgrades and cards you bought from shop, should be enough to help you survive enough days 😜