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(+1)

The model is cute but the animations felt somewhat... off?

Besides that, the movement concepts are great but need a lot of work and polish; they currently feel inconsistent and clunky at times, which are fatal flaws for precision platformers. It was also pretty frustrating to fall down all the way when doing a single mistake and having to go back all the way.

I think this is a good foundation of a game and definitely appropriate for a game jam prototype. Good job!