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(2 edits)

I didn't finish the game, but I was impressed. The start had good pacing. When I began exploring inland, and I came upon the tall black mountain for the first time, it made a real impression after all that flat ice, it was a cool moment. Also, I don't know if it was on purpose, but after I followed the trail of blood out and found Scotty, I looked up and at that moment saw my first monster off in the distance. The timing there felt perfect. Like I said, an impressive creation. How did you come up with the concept?

Thanks for playing the game and sharing your experience. We came up with the narrative and gameplay concepts in the early phase of development as a team. The narrative concept was inspired by real life Arctic exploration expeditions from the early 1900s. The gameplay concepts were inspired by horror games like Alien Isolation & Amnesia.