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0.2.9.4

A nice start, but not yet enjoyable.

- the Love Essence amount persists after restarting the game until you restart the application

- I'm not sure how someone who hasn't played Lab Rats 2 would figure out how to make money. You need to create the potion, activate its mastery research, and research it a couple of times, then you need to select it in Production and Sales, buy Chems from Procurement, then go to HR to reassign Maya to production and then sales. This is a lot.

- Not being able to Produce and Sell is annoying, you need to constantly reassign Maya to make money. At least you can buy Chems manually.

I suggest starting with 100$, 450 units of low grade potions worth 2$ each and Maya assigned to Sell them. This way you see your money go up at the start. Once the stock runs out Maya can tutorialize researching potions if you have not researched one yourself.

I get that there's exciting systems you want to implement, but showing the player how to interact with the prerequisites is important.

Hi! Thanks for your input. I made this because I was frustrated that latest Lab Rats 2 was not playable on mobile. even using JoiPlay. So my assumption was player has prior Lab Rats 2 knowledge. 
Its my mistake that i havent implemented some sort of a guide or manual. I'm still adding systems and building the skeleton of the game. That will go on until 0.3 version, which I'm happy to say, very close. Once 0.3 hits, I will publish a proper guide.

To address your issues..

1.  Love essence persists because of a coding error on my side. cant fix it until I enable another critical system. So for now, player will start with Love essence and will persist on new games. 

2. Making money can be done in several ways. First, you must hire Production execs, Sales execs. They are critical. Note the Production and Sales skills of each of these npcs. These skills will play a role on how much potions are made and how much potions are sold per turn. (same applies for researcher and hr exec). Once Production exec is assigned, you can set a production potion from production settings. Same goes to Sales. you can set which potion to be sold by the sales exec. She will automatically sell potions based on her skill. 

Note that the market gets saturated when you sell the same potion again and again. you can view the market demand from Market watch (in Office). 

And there are something called contracts. this can be accessed from office and fulfilling contracts is the only way to build reputation. Once reputation hits a certain limit, your company upgrades to next tier. Potion ingredients and bases require certain tier to be unlocked.

That's the basics when it comes to making money. Latest update introduced Love Essence and Milk. Milk acts as a stabilizer for potions which requires when making potions. You can harvest breast milk from lactating npcs. breast milk capacity and regen depends on the breast size. You can induce lactation by making the npc pregnant (work in progress) or giving her hormone potions (potions with lactation effect).

Hope this clarifies your issues. please do let me know your thoughts. I need these kinda of reviews to improve this game.

I will be uploading a prototype PC build today eve. please try that as well. Implemented a ingredient unlock system to it.