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Wow I was really impressed going through this game! The wave physics, the fire effects slowly burning objects and causing upward steam particles was very cool to see so huge props on getting those to work! The puzzles were super well-designed as well, from pushing the duck in time towards the goal to requiring different tactics to burning blocks so the duck can safely get past a hole etc, etc. I was genuinely curious on figuring out ways to make it to the end of some puzzles with as little wave uses as possible!

Also I'll say that the pixel art visuals and music / sound design were great! The menu UI was surprisingly great to move around and had settings with a ton of options I didn't expect for a jam title (key remapping, video settings, etc)!

Your team did an amazing job with this title so congrats on the submission!