Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

This is one of the most addictive games I’ve played in recent times. The feel of the movement and the gameplay loop is so refined, it’s so fun to optimize stages as much as you can, and almost every new hazard is introduced slowly in an easily digestible way. I also really enjoyed they ability to run on walls and ceilings, it added a lot of depth to the level design that wouldn’t have been possible otherwise.

I did have a couple problems with the movement though, the main one being that horizontal movement felt really different between ground and air, which was somewhat frustrating in a precise game like this, 2-6 in particular I really struggled with this. Also, if you run into a wall, and then jump, it looks like you actually get your running momentum, meaning it’s easy to slingshot yourself way past what you were aiming for if you’re not specifically trying to avoid it. That said, I did enjoy that there had to be some planning when attempting a stage, and especially routing later on, ensuring the game wasn’t just blindly speeding to the goal. And the presentation is stellar, the graphics are simple but well done, making things easier to parse at a glance, the effects were great, the music was great, it really is just an all around great game. Well done!