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Genuinely one of the coolest concepts in this jam, and one that has a lot of potential for a full release.

The overall feel is very claustrophobic. The only issue is there are too many probes and they regen too quickly, so it never feels like you're running low.

Thanks for the feedback! I struggled with the probe regen... as I think the game could've been too hard for a jam audience if you run out and then are out of options , but agree it takes away a lot of the tension. Thinking it through  now the player should have be able to harvest their current equipment, that would've given a last resort.