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Unfortunately when development is so long and disjointed (Bunis was originally going to stop the game's development about 3 years ago) a lot of things end up looking out of place.

For a while we tried to rework old art to make it more consistent, but we realized that with the few resources we have that would simply slow development down to a crawl ^^"

We're hoping that with the Steam release we'll gather enough revenue to fund a more consistent development cycle and a more stable team of artists 🙏