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(+1)

This is a cute little prototype game!! 

Thoughts as I play:
- I was super confused why I couldn't pick up more than 9 gems at first, maybe make it so that it's more obvious that you have a limit? 
- There was a few second freeze upon the first time a gem spawned on browser mode in firefox, but it's ran completely fine since then.
- Next Gem Purse and Pickup Range upgrades show that they only cost 9 gems in the hover box
- I think it would have been neat if instead of the upgrade just getting rid of all the rocks, it would let you break them yourself with your tool? 

- Upgrading the grass doesn't feel super worth it because of how much more time it takes to cut it down, theoretically it's a good idea but it might need more balancing
- Really the rest of my criticism is just stuff that I'm sure will be fixed with more content being added, there's not much to do yet and it takes too long to get to the upgrades, but other than that it's a neat start! 

Insightful feedback, thanks!

In the next update I'll add clarity, improved feedback, and fewer stutters.
Then the following update will feature more content.