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Thanks for the kind words and constructive criticism! I appreciate hearing this was someone's couch-gaming! I'm taking notes! I do plan to expand on the ending a little bit and probably one or two of the fights, and further be obvious which areas ended up essentially 'not in the jam version.'

Also, yes, you saw this: "In the bottom left corner, one room right, is an area with a worm entrance that I couldn’t use." That is the sign of an area that was cut and probably won't be in the post-jam polish. At least I had the good sense to remove the worm_mode trigger and prevent people from soft locking themselves in the tile-set, LOL.

The hair-power thing was one of my stupidest coding mistakes and has thankfully already been corrected for post-jam.