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I was really looking forward to this games developement and future. Seems like a ridiculous decision to stop developement just because one platform is having a hissy fit.

You’re absolutely right that that was not a valid reason for me to leave the project, but it also coincided with other factors that are more valid, like a lot of stress at the time and extreme self-pressure that forced me to stop. That’s why I moved on to another project, and I made the mistake again of over-demanding myself. Still, releasing my latest game without feeling it was perfect made me feel proud of it, and I realized it doesn’t have to be perfect to be enjoyable.

What I mean is that I needed a break, and I have a lot of love for Goblin Glade. I’ll come back to it when I feel again that I enjoy creating it and that it’s not something I’m forcing myself to do

Sorry to hear that, but as always, health has to ofcourse come first. Stay safe, and we'll see you when you get back to it.