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Although not a major fan of the rogue-lite mechanic, I was drawn into the world of Nobody's home with the storyline and trying to find out what had happened. The collectibles to progress further felt justified rather than forced, and the multiple endings had me playing again to find out what the overall story would be. The fighting mechanic seemed a little tacked on, and a few trial and error elements were a little grating, but overall a recommended experience!

Check out my playthrough here: