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(1 edit)

It looks awesome and the concept is really good, but some things aren't very intuitive, especially since the tutorial seems to kind of end abruptly after the message "Having four or more wounds kills you". It wasn't clear if the tutorial ended and I was already on my own or if I still had to do something to advance it. I think the baggage needs some work because sometimes it seems to bug out, sometimes it isn't clear if an item is inside or not and it's difficult to see both the items and the space left in the baggage bacause all the items are stacked in the same place. Also for quite a while I didn't know what to do when I gave the idol to the hermit, not being able to go into the secret passage, but I finally managed to beat the game and it was great. If you fixed those small problems and made some things more intuitive, I think it has potential to be really good and I'd even play a full Steam release of it