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Yesterday I was playing Ossuary (ZX version), the best roguelike game that I've played because is the easiest game to play thanks to your wisely choosen menu/control system. I play since 2014 and I really missed an improved version with more creatures, items,... This night I checked your Itch... and the Xmas present was here!!!!

"The chambers beneath"

Million thanks pal!!! you have created a game that will live forever!!!! random dungeons, easy to play with a fantastic control system.. and your cute graphics that makes your games unique and enjoyables.

Thanks again to you and all team involved into the program, testers specially because a game would not sucess without a nice team checking playability and finding bugs. I dont know if you have in mind create a ZX spectrum version, I can understand that coding is not as easy as write this text, anyway if you consider someday port chambers to the ZX, you will have created the Diablo for the spectrum... the definitive rogelike title of all times... anyway Ossuary will continue the top roguelike game on the system... because no other beats Ossuary in playability.

Thanks a lot for your time, patience and creativity!!! 

Best regards!!

Thank you for your kind message! I've been thinking about another project for the 16k ZX Spectrum, but I know this one wouldn't fit in 16k. I stuck with the 16k machine for my ZX projects because assembly language programming is tedious and I thought the 16k machine was least likely to exhaust my patience or to allow feature creep. I'm not ruling out writing 48k games, which Chambers probably would be, but that's probably something for the more distant future. I still have a lot of DOS projects in my head!