Couple of hours into the new update.
New fairy cards have a myriad issues -Fairy frontliner doesn't count any cards - for example. Fairy Goddess(+2 effect, lose 30 height, remove)6 mana vs Lake Guardian(+2 effect, Draw 2, remove) 7 mana
Card syntax is all over the place. '5 damage to self' and 'take 5 damage' - further challenging understanding of what a card does
Card effects or deck effects - like GRAVEBORN or WITHDRAW aren't explained - and with the system as it is - zero incentive to try - Further, card effects like how many of X card have been played or how many of X type are hidden till you have a card that shows those.
Sticky UI issues - battle screen Discard popping up if you end your turn too fast. Likely the fancy animation swiping over the button - thinking I'm clicking on discard pile.
With the cards having changed so much is hard to keep track. It feels almost cumbersome and punishing trying for new cards or packs to then not have any of them work or not work how they had previous. As this is a precursor to any of the possible gooning of the game it leaves a bad taste, which previously was already fairly slow.
Still excited to see where this goes, but gonna wait for the next update, sadly.