Great idea and great execution of it in 5 days! I’ve thought about a similar idea in the past but applied to 3d space, so cool to see it built out in 2D! :o The game’s tension shifts pretty drastically once you obtain the wall bump, is this a good or bad thing… I dunno? but felt worth noting. Some of my favorite platforming bits involved bouncing on walls. Love the little wolf guy! Also the game reminded me of Evoland in it’s progression.
Overall awesome work in 5 days!